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#VRML V2.0 utf8 NavigationInfo {headlight FALSE} PointLight { color 1 0 0 location -6 0 0 attenuation 0 0.4 0 } Transform { children [ Transform {children Shape { appearance Appearance {material Material {}} geometry Sphere {}} translation 3 0 0} Transform {children Shape { appearance Appearance {material Material {}} geometry Sphere {}} translation -3 0 0} Transform {children Shape { appearance Appearance {material Material {}} geometry Sphere {}} translation 0 0 0} Transform {children Shape { appearance Appearance {material Material {emissiveColor 1 0 0}} geometry Sphere {radius 0.2}} translation -6 0 0} ] }
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