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#VRML V2.0 utf8

NavigationInfo {headlight FALSE}

PointLight {
color 1 0 0
location -6 0 0
attenuation 0 0.4 0
}
Transform {
children [
Transform {children Shape {
appearance Appearance {material Material {}}
geometry Sphere {}}
translation 3 0 0}
Transform {children Shape {
appearance Appearance {material Material {}}
geometry Sphere {}}
translation -3 0 0}
Transform {children Shape {
appearance Appearance {material Material {}}
geometry Sphere {}}
translation 0 0 0}
Transform {children Shape {
appearance Appearance {material Material {emissiveColor 1 0 0}}
geometry Sphere {radius 0.2}}
translation -6 0 0}
]
}



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