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#VRML V2.0 utf8 Transform { children Shape { appearance Appearance { texture ImageTexture { url "images/brick.jpg"} textureTransform TextureTransform { translation 0 0 rotation 0.785398 scale 2 2 center 0 0}} geometry Box {}} translation 0 2 0 rotation 0 1 0 4.71239 scale 0.2 2 2}
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