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#VRML V2.0 utf8

Transform {
children Shape {
appearance Appearance {
texture ImageTexture {
url "images/brick.jpg"}
textureTransform TextureTransform {
translation 0 0
rotation 0.785398
scale 2 2
center 0 0}}
geometry Box {}}

translation 0 2 0
rotation 0 1 0 4.71239
scale 0.2 2 2}


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