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#VRML V2.0 utf8 Shape {geometry IndexedFaceSet { coord Coordinate {point [ -1 -1 -1, 1 -1 -1, 1 -1 1, -1 -1 1, -1 1 -1, 1 1 -1, 1 1 1, -1 1 1]} color Color {color [1 0 0, 0 1 0, 0 0 1, 1 1 0, 1 0 1, 0 1 1, 1 1 1, 0 0 0]} coordIndex [0 1 2 3 -1 4 5 6 7 -1 0 1 5 4 -1 0 3 7 4 -1 1 2 6 5 -1 ] solid FALSE }}
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