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#VRML V2.0 utf8 Shape { geometry IndexedLineSet { colorPerVertex FALSE coord Coordinate {point [ 0 0 0, 1 0 0, 0 1 0, 1 1 0]} color Color {color [1 0 0, 0 1 0, 0 0 1, 1 1 1 ]} coordIndex [1 0 3 2 -1 ] } }
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