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#VRML V2.0 utf8

Shape {
geometry IndexedLineSet {
colorPerVertex FALSE
coord Coordinate {point [ 0 0 0, 1 0 0, 0 1 0, 1 1 0]}
color Color {color [1 0 0, 0 1 0, 0 0 1, 1 1 1
]}
coordIndex [1 0 3 2 -1
]
}
}

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